Smart Hand Computer


  • “Smart Hand Computer” is the name given to Smartphones which are considered here above all as computers that are held in the palm of the hand and from which we can create various musical instruments and gesture interfaces.
  • LiSiLoG develops SHC projects for concerts, performances, interactive installations, exhibitions and educational workshops for all types of audiences, experts and amateurs.



Instrument creation via the SHC dyna iOS application -> Apple Store



Open Source project for iOS & Android application development


“Virtual Rhizome”

piece for 2 SHC composed by Vincent Carinola


Instrument creations

for experts and all audiences including: Music conservatories, Arts schools, cultural centers, etc.



  • On stage, it’s about living a moment and not playing it, that’s the difference between a performer, even a virtuoso, and a musician. It is the difference between thinking of the stage as a space of representation, or the stage as a space for encounters. Meetings between musicians or artists of all disciplines, but also encounters with the (the) public.

  • As an interpreter it is always possible to “hide” behind our know-how, our virtuosity… Here, whether with the LWS or the use of SHC, know-how and virtuosity are transformed into listening, presence, conviction, incarnation, precisely because there is no technique, tradition, school, or method. These are to be invented, to be re-invented constantly, as every time we play or replay a work. Rethinking our relationship to the body, to movement, to carry and to be carried by the sound we produce, to surprise ourselves with this renewed listening.


  • Any audience interested in new violins and musical approaches through gesture
  • Primary and secondary school students / Students of the Schools of Music and Dance, Conservatories, CRR, CRD, CNSM / Students of arts schools, Choreographic Centre, Choreographers, Plasticians, Scenographers…

Program: Embedded Studies :

  • The aim of these pieces is to explore all the questions opened by digital violins, questions that concern both composition and interpretation.

The process at work for Embedded Studies is as follows:

  • Introducing the Smart Hand Computer developed by Christophe Lebreton and its use in Virtual Rhizome.
  • Making the instrument, starting from workshops around the sound recording, which are essentially workshops around instrumental gesture. The aim is to prepare a reservoir of samples from the sound universe specific to each participant.
  • Making apps for smartphones. These are based on the formal architecture of Virtual Rhizome
  • Interpretation/improvisation/composition workshops. This is the most important step, whereby participants will appropriate interfaces in order to develop a musical form that, depending on the case, can integrate other instruments and be articulated in several movements.

For more information, please contact